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Job Points
IntroductionJob Points can only be gained after a player obtains the job breaker key item from the Nomad Moogle in Ru'Lude Gardens at (H-5). The Key Item job breaker will be obtained after speaking with the Nomad Moogle if the player has previously obtained the limit breaker key item and reached level 99 on their current job. A new menu button will appear under the Merit Points section of the Status menu. Here, the player may see Job Point totals on each of their unlocked jobs. Acquiring Capacity and Job Points
Capacity Point Chain BonusConsecutively defeating foes of level 100+ will grant a chain bonus to the Capacity Points gained.
Job Point UsageJob points can be spent on two different things:
Allocating Job Points
Capping Job Points
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Capacity Point Bonuses
The amount of Capacity Points you obtain may be increased via several bonuses. Capacity Bonus Rings & Mantles, Records of Eminence Quests, Trusts, Corsair Rolls, Key Items and Job Gifts. Capacity Point Bonus Campaigns are also ran by Square Enix every few months. These give the highest amount of bonuses, up to triple chain bonuses in some cases!
The maximum Capacity Points you can get from a single kill is 65535 (maximum unsigned 16-bit integer value).
Monthly Adventurer Campaigns
There are two type of campaigns that may run any given month.
Double Capacity Points Campaign
- When this Monthly Adventurer Campaign is active, all players simply earn double the amount of Capacity Points.
- Some forms of earning Capacity Points are not doubled, such as:
- Clearing battle content
- Some monsters in Skirmish
- All monsters in Yorcia Weald (U)
- The first 16 Capacity Point campaigns were a simple double up gain rate mechanic. After these, they changed the way the campaign worked and it became the chain capacity campaign.
- Some forms of earning Capacity Points are not doubled, such as:
Chain Capacity Bonus Points Campaign
- When this Monthly Adventurer Campaign is active, players earn double to triple the normal amount of Capacity Points from appropriate levelled monsters when they earn a chain kill.
- Depending on the number of chains, Capacity Points earned accumulate at double to triple the normal rate.
Chain Capacity Bonus Points Campaign - PLUS!
- When this Monthly Adventurer Campaign is active, the capacity point chain bonus campaign described above is in effect. Additionally, items that grant the Dedication effect are also doubled.
- An item that grants Capacity Points +150% is increased to a bonus of +300%. Additionally, a maximum bonus of 30,000 is increased to 60,000.
- This has an effect on all capacity point bonus items, not just the ones that offer +150%/30,000. The above was an example.
- An item that grants Capacity Points +150% is increased to a bonus of +300%. Additionally, a maximum bonus of 30,000 is increased to 60,000.
Bonuses From Items
- Head Armor - Enchanted items that grant a bonus onto the player like any other buff. The enchanted bonus cannot be dispelled, will not wear off when changing jobs, nor upon death. The bonus will only wear off after the designated duration time has elapsed, after acquiring the designated amount of bonus points, or when overwritten with a ring that grants either a "Dedication" or "Commitment" bonus.
- Guide Beret: +150% while active. Obtained via Vana'diel Adventurer Recruitment Program.
- Up to 30,000 Capacity Points for up to 720 minutes, 12 hours.
- Total Cumulative Bonus: 150% ( Up to 30,000 Capacity Points for up to 720 minutes, 12 hours. Does not stack with Rings.)
- Guide Beret: +150% while active. Obtained via Vana'diel Adventurer Recruitment Program.
- Rings - Enchanted rings that grant a bonus onto the player like any other buff. The enchanted bonus cannot be dispelled, will not wear off when changing jobs, nor upon death. The bonus will only wear off after the designated duration time has elapsed, after acquiring the designated amount of bonus points, or when overwritten with another ring that grants either a "Dedication" or "Commitment" bonus. Buy them with Sparks of Eminence points, with Mog Pells, or obtain in either Brown or Gold boxes in Escha zones.
- Capacity Ring: +50%
- Vocation Ring: +100%
- Trizek Ring: +150%
- Facility Ring: +150%
- Endorsement Ring: +200%
- Total Cumulative Bonus: +50% ~ 200% ( Up to 12,000 to 30,000 Capacity Points, depending on the ring, for up to 720 minutes, 12 hours.)
- Mantles - You can purchase an Aptitude Mantle from the Auction House. The NQ version provides a +25% capacity point bonus, and +30% for the HQ version. You can also obtain a Mecistopins Mantle via Incursion, although the augment values are random. Capacity Point bonus can range from 1~50%. You must be wearing the Mantle at the time the target dies. Simply having it in your inventory will not grant you the bonus. Many people wear these capes full time during their party and store all other capes in their Mog Safe, Satchel, or Sack to prevent macros from swapping it out. Alternatively, Gearswap users can "lock" their mantle in place, preventing back pieces from being swapped, by typing the command: //gs disable back.
- Aptitude Mantle: +25%
- Aptitude Mantle +1: +30%
- Mecistopins Mantle: +1 ~ 50%
- Total Cumulative Bonus: +1% ~ 50%
- Moghancement: Bounty - Only obtained by placing a Vana'clock in Mog House.
- Experience Points and Capacity Points: +10% while active. (Does not stack with Moglification: Capacity Boost)
- Moglification: Capacity Boost - Only obtained by placing a Moss Green Grisaille in Mog House.
- Capacity Points: +15% while active. (Does not stack with Moghancement: Bounty)
Bonuses From Records of Eminence
Certain Records of Eminence quests grant a permanent Capacity Point Bonus after completing the quests.
- Missions - These Records of Eminence Quests may be accessed via the Tutorial menu. Completion of each grants a +10% bonus.
- Bastok Missions: Rank 10: +10%
- Windurst Missions: Rank 10: +10%
- San d'Oria Missions: Rank 10: +10%
- Nation Mission 9-2 Completed. Optional Quests such as Rank 2-2 and 3-2 are not required to progress down the list.
- Rise of the Zilart Missions: +10%
- Chains of Promathia Missions: +10%
- Wings of the Goddess Missions: +10%
- Treasures of Aht Urhgan Missions: +10%
- Seekers of Adoulin Missions: +10%
- Rhapsodies of Vana'diel Missions: +10%
- Total Cumulative Bonus: +90%
- Reminder that you need to clear the actual final RoE quest in each category when you've completed the mission to receive the bonus. In the RoE menu, exit and re-enter each category to have additional quests appear after accepting & completing each one, and do this repeatedly until you've finished all in that category.
- Key Items - A few key items may be obtained via the Rhapsodies of Vanadiel Missions story line. They are permanent and automatically obtained key items with no additional requirements. Each one of them provides a +30% bonus. Key Items Available by Progressing through Rhapsodies of Vana’diel
- "Rhapsody in Fuchsia": +30%
- "Rhapsody in Puce": +30%
- "Rhapsody in Ochre": +30%
- Total Cumulative Bonus: +90%
- Reives - These Records of Eminence Quests may be accessed via the Records of Eminence#Content menu. Completion of every Lair, Colonization, and Wildskeeper Reive grants additional capacity point bonuses.
- 10 Lair Reives each worth +1%
- 14 Colonization Reives each worth +2%
- 6 Wildskeeper Reives each worth +3%
- Total Cumulative Bonus: +56%
- Some tips on pursuing the Wildskeeper Reive bonuses on a "fresh 99" character:
- You need to accept the respective RoE quest before finishing the Reive, otherwise you would need to defeat that Naakual again even though it provides you with a permanent key item upon completion (the Aged *** Naakual crests), which is a bit different from the earlier Mission RoE objectives in that you can't accept these after you're done with them to get credit.
- Consider double-dipping with the Intermediate RoE objective Taming the Wilds which requires completion of any one Wildskeeper Reive if you haven't done so previously, as it blocks unlocking further intermediate objectives and you're doing it anyway.
- If you're a blue mage, it wouldn't hurt to have Assimilator's bazubands +1-or-better equipped to better your chances of lucking out on learning one of the Unbridled Learning spells they offer - Droning Whirlwind, Carcharian Verve, Blistering Roar, Uproot, Crashing Thunder, and Polar Roar.
- Each of these have a Home Point associated with them, so it's pretty simple to save them for when you're ready to take them on. It might be more streamlined to get a Reives-bonus accessory from mission 4-3-8 (...or the +1 version from mission 4-6-1) if you're completing Seekers of Adoulin Missions anyway.
- Having "Rhapsody in Ochre" will also lower the fee for Wildskeeper Reives down to 7500 Bayld per entry, and as noted above will get you a significant capacity point bonus (in case you've been putting it off!)
- Some tips on pursuing the Wildskeeper Reive bonuses on a "fresh 99" character:
- Unity Concord Ranking - Players who have joined a Unity Concord faction will receive a Capacity Points bonus depending on their ranking if not in first place, with the current lowest ranking faction having a maximum of +20%. The bonus is calculated by: 2 x (Rank - 1).
- Total Cumulative Bonus: +0~20%
Miscellaneous Bonuses
- Trust: Kupofried - Only obtained with Cipher: Kupofried. Grants a "Dedication" and "Commitment" Geomancy type aura bonus to both Experience Points and Capacity Points. Kupofried's bonus stacks with the enchantment bonus granted by rings. He cannot be attacked or damaged by enemies.
- Total Cumulative Bonus: +20%
- Corsair's Roll - Grants a "Dedication" and "Commitment" bonus to both Experience Points and Capacity Points. The effect will wear off upon timing out or upon death, and can be dispelled.
- Total Cumulative Bonus: +8% ~ 45%
- Gifts - By spending Job Points, every individual job will be granted bonus Capacity Points depending on the total amount of Job Points spent. Unlike all other bonuses, these are exclusive to the job in which you have spent the Job Points only.
- 5 Job Points spent: +5%
- 25 Job Points spent: +7%
- 55 Job Points spent: +9%
- 95 Job Points spent: +11%
- 145 Job Points spent: +13%
- 205 Job Points spent: +15%
- 275 Job Points spent: +17%
- 355 Job Points spent: +19%
- 445 Job Points spent: +21%
- 545 Job Points spent: +23%
- 655 Job Points spent: +25%
- 775 Job Points spent: +27%
- 905 Job Points spent: +29%
- 1045 Job Points spent: +31%
- 1195 Job Points spent: +33%
- 1355 Job Points spent: +35%
- Total Cumulative Bonus: +320%
Monster Rearing Bonuses
- Monster Rearing - Certain monsters raised in your Mog Garden can grant you a Capacity Points Bonus with the Cheer. The Cheers are key items obtained after your raised monster reaches a certain level of happiness following particular raising pattern. The cheers also grant other bonuses toward the player's skill gain rates, stats increases, certain resistances, alter ego utility, and a few others.
- Indented creatures are along a similar path and a higher evolution from the creature above it.
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Gifts
Gifts were added in the December 10th, 2014 Version Update. Gifts are a reward system with a variety of effects derived from the number of job points already spent. Some affect the performance of a job, while others provide increased capacity point gains and the ability to equip special equipment marked as "Superior."
Gifts are automatically "Gifted" to a player after he or she spends the required amount of Job Points as shown below.
Job Point Bonuses & Gifts
Warrior
Job Point Category | Description | Effect per Tier |
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Mighty Strikes Effect | Increases physical accuracy while under the effects of Mighty Strikes. | Increase physical accuracy by 2. |
Brazen Rush Effect | Increases physical attack while under the effects of Brazen Rush. | Increase physical attack by 4. |
Berserk Effect | Increases physical attack while under the effects of Berserk. | Increase physical attack by 2. |
Defender Effect | Increases physical defense while under the effects of Defender. | Increase physical defense by 3. |
Warcry Effect | Increases physical attack while under the effects of Warcry. | Increase physical attack by 3. |
Aggressor Effect | Increases physical accuracy while under the effects of Aggressor. | Increase physical accuracy by 1. |
Retaliation Effect | Increases chance of retaliating against attacks while under the effects of Retaliation. | Increase chance by 1. |
Restraint Effect | Decreases the amount of time it takes to reach the maximum weapon skill attack bonus while under the effects of Restraint. | Decrease time by 2%. |
Blood Rage effect | Increases the critical hit rate of ranged attacks while under the effect of Blood Rage. | Increases critical hit rate by 1. |
Double Attack effect | Increases physical attack from double attacks. | Increase physical attack by 1. |
Gift | Description | Total Job Points Spent |
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Physical Defense Bonus | Increases physical defense by 10. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 5. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Enhances "Fencer" effect | Fencer TP Bonus +50. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Critical Hit Bonus | Increases critical hit rate by 5%. | 100 |
Double Attack Effect | Increases double attack chance by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 15. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 8. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Fencer Effect | Increases TP bonus of Fencer by 50. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Double Attack Effect | Increases double attack chance by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Weapon Skill Damage | Increases damage from weapon skills by 3%. | 550 |
Physical Defense Bonus | Increases physical defense by 20. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 10. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Evasion Bonus | Increases magic evasion by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy by 10. | 910 |
Fencer Effect | Increases the TP bonus of Fencer by 60. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Double Rate Attack | Increases double attack rate by 3%. | 1050 |
Critical Damage Bonus | Increases critical damage dealt by 3%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Critical Hit Bonus | Increases critical hit rate by 5%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 25. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 13. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Fencer Effect | Increases the TP bonus of Fencer by 70. | 1805 |
Double Attack Effect | Increases double attack rate by 3%. | 1900 |
Critical Damage Bonus | Increases critical damage dealt by 3%. | 2000 |
★Master! | Grants the designation "Master Centurion." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Monk
Job Point Category | Description | Effect per Tier |
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Hundred Fists Effect | Increases physical accuracy while under the effects of Hundred Fists. | Increase physical accuracy by 2. |
Inner Strength Effect | Increases the amount of HP recovered while under the effects of Inner Strength. | Increase amount of HP recovered by 2 percent. |
Dodge Effect | Increases evasion while under the effects of Dodge. | Increase evasion by 2. |
Focus Effect | Increases accuracy while under the effects of Focus. | Increase accuracy by 1. |
Chakra Effect | Increases the amount of HP recovered when Chakra is activated. | Increase amount of HP recovered by 10. |
Counterstance Effect | Increases attack power of counterattacks while under the effects of Counterstance. | Increase DEX bonus by 2 percent. |
Footwork Effect | Increases the damage of kick attacks while under the effects of Footwork. | Increase damage by 1. |
Perfect Counter Effect | Increases the VIT bonus of Perfect Counter. | Increase VIT bonus by 1. |
Impetus Effect | Increases the maximum damage of physical attacks while under the effects of Impetus. | Increase maximum physical attack by 2. |
Kick Attacks Effect | Increases the physical attack and accuracy of kick attacks. | Increase physical attack by 2 and accuracy by 1. |
Gift | Description | Total Job Points Spent |
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Physical Defense Bonus | Increases physical defense by 5. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 8. | 10 |
Physical Evasion Bonus | Increases physical evasion by 6. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 6. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Guarding Skill Bonus | Increases guarding skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Martial Arts Effect | Decreases hand-to-hand delay by 5. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Subtle Blow Effect | Decreases TP given to target by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Counter Effect | Increases chance of countering attacks by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 8. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 12. | 210 |
Physical Evasion Bonus | Increases physical evasion by 9. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 9. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Guarding Skill Bonus | Increases guarding skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Subtle Blow Effect | Decreases TP given to target by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Counter Effect | Increases chance of countering attacks by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Counter Damage | Increases damage from counterattacks by 5%. | 550 |
Physical Defense Bonus | Increases physical defense bonus by 10. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical attack and ranged attack bonus by 16. | 660 |
Physical Evasion Bonus | Increases physical evasion bonus by 12. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy bonus by 11. | 780 |
Magic Evasion Bonus | Increases magical evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy by 10. | 910 |
Guarding Skill Bonus | increases guarding skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Subtle Blow Effect | Decreases TP given to target by 3%. | 1050 |
Counter Effect | Increases chance of countering attacks by 3%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Martial Arts Effect | Decreases hand-to-hand delay by 5. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 13. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 15. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 15. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Guarding Skill Bonus | Increases guarding skill by 13. | 1805 |
Subtle Blow Effect | Decreases TP given to target by 3%. | 1900 |
Counter Effect | Increases chance of countering attacks by 3%. | 2000 |
★Master! | Grants the designation "Master Brawler." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
White Mage
Job Point Category | Description | Effect per Tier |
---|---|---|
Benediction Effect | Recovers caster's MP when Benediction is activated | Increase amount of MP recovered by 1 percent. |
Asylum Effect | Increases magic evasion while under the effects of Asylum. | Increase magic evasion by 4. |
Divine Seal Effect | Reduces the amount of enmity accrued by casting Cure spells while under the effects of Divine Seal. | Reduce enmity by 3 |
Magic Accuracy Bonus | Increases magic accuracy. | Increase magic accuracy by 1. |
Afflatus Solace Effect | Increases potency of Cure while under the effects of Afflatus Solace. | Increase Cure power by 2. |
Afflatus Misery Effect | Increases the potency of Banish and Auspice while under the effects of Afflatus Misery. | Increase magic damage dealt by Banish by 2. Increase both the physical accuracy bonus when missing target and additional damage by 1. |
Divine Caress Duration | Increases the duration of strong resistance to status ailments dispelled while under the effects of Divine Caress. | Increase duration by 2 seconds. |
Sacrosanctity Effect | Increases the minimum value of magic defense that weakens over time while under the effects of Sacrosanctity. | Increase minimum value by 1. |
Regen Duration | Increases the effect duration of Regen. | Increase duration by 3 seconds. |
Bar Spell Effect | Increases potency of Bar spells. | Increase effect resistance by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 7. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Attack Bonus | Increases magic attack by 3. | 10 |
Magic Evasion Bonus | Increases magic evasion by 7. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Accuracy Bonus | Increases magic accuracy by 7. | 30 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 2. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Healing Magic Skill Bonus | Increases healing magic skill by 5. | 60 |
Divine Magic Skill Bonus | Increases divine magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
New Spell | Grants a new magic spell. Reraise IV Grants the effect of Raise with a small weakness duration when KO'd. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Cure Potency Bonus | Increases Cure potency by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Healing Magic Cast Time Decrease | Reduces the cast time of healing magic by 2%. | 150 |
Magic Defense Bonus | Increases magic defense by 11. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Attack Bonus | Increases magic attack by 5. | 210 |
Magic Evasion Bonus | Increases magic evasion by 11. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Accuracy Bonus | Increases magic accuracy by 11. | 280 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 3. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Healing Magic Skill Bonus | Increases healing magic skill by 8. | 360 |
Divine Magic Skill Bonus | Increases divine magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Cure Potency Bonus | Increases Cure potency by 5. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Healing Magic Cast Time Decrease | Reduces cast time of healing magic by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Regen Bonus | Increases the amount of HP restored by Regen by 5. | 550 |
Magic Defense Bonus | Increases magic defense by 14. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Attack Bonus | Increases magic attack by 6. | 660 |
Magic Evasion Bonus | Increases magic evasion by 14. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Accuracy Bonus | Increases magic accuracy by 14. | 780 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 4. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Healing Magic Skill Bonus | Increases healing magic skill by 10. | 910 |
Divine Magic Skill Bonus | Increases divine magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Cure Potency Bonus | Increases Cure potency by 6. | 1050 |
Healing Magic Cast Time | Reduces cast time of healing magic by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
New Spell | Grants a new spell. Full Cure Comsumes all MP. Restores target's HP and cure status ailments. Afflatus Solace: grants the effect of "Stoneskin". |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 18. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Attack Bonus | Increases magic attack by 8. | 1360 |
Magic Evasion Bonus | Increases magic evasion by 18. | 1445 |
Magic Accuracy Bonus | Increases magic accuracy by 18. | 1530 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 1620 |
Healing Magic Skill Bonus | Increases healing magic skill by 13. | 1710 |
Divine Magic Skill Bonus | Increases divine magic skill by 13. | 1805 |
Cure Potency Bonus | Increases Cure potency by 7. | 1900 |
Healing Magic Cast Time | Reduces cast time of healing magic by 2%. | 2000 |
★Master! | Grants the designation "Master Healer." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Black Mage
Job Point Category | Description | Effect per Tier |
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Manafont Effect | Increases the elemental magic damage while under the effects of Manafont. | Increase elemental magic damage by 3. |
Subtle Sorcery Effect | Reduces the casting time of spells while under the effects of Subtle Sorcery. | Reduce spellcasting time by 1 percent. |
Elemental Seal Effect | Reduces enmity accrued by casting elemental magic while under the effects of Elemental Seal | Reduce enmity by 3. |
Magic Burst Damage Bonus | Increases magic burst damage. | Increase magic burst damage by 1 percent. |
Mana Wall Effect | Reduces MP consumed when transferring damage while under the effects of Mana Wall. | Reduce MP consumed by 1 percent. |
Magic Accuracy Bonus | Increases magic accuracy. | Increase magic accuracy by 1. |
Enmity Douse Recast | Reduces the recast time for Enmity Douse. | Reduce recast by 2 seconds. |
Manawell Effect | Increases elemental magic damage while under the effects of Manawell. | Increase magic damage by 1. |
Magic Burst Enmity Decrease | Reduces enmity generated by magic bursts. | Reduce enmity by 1. |
Magic Damage Bonus | Increases magic damage. | Increases damage by 1. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 2. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Attack Bonus | Increases magic attack by 7. | 10 |
Magic Evasion Bonus | Increases magic evasion by 6. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Accuracy Bonus | Increases magic accuracy by 6. | 30 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Dark Magic Skill Bonus | Increases dark magic skill by 5. | 60 |
Magic Burst Damage Bonus | Increases magic burst damage by 5%. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
New Spells | Grants six new magic spells. Fire VI, Blizzard VI, Aero VI, Stone VI, Thunder VI, Water VI Deals corresponding elemental damage to an enemy. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Magic Damage Bonus | Increases magic damage by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Elemental Celerity Effect | Reduces the cast time of elemental magic by 2%. | 150 |
Magic Defense Bonus | Increases magic defense by 3. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Attack Bonus | Increases magic attack by 11. | 210 |
Magic Evasion Bonus | Increases magic evasion by 9. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Accuracy Bonus | Increases magic accuracy by 9. | 280 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Dark Magic Skill Bonus | Increases dark magic skill by 8. | 360 |
Magic Burst Damage Bonus | Increases magic burst damage by 5%. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Magic Damage Bonus | Increases magic damage by 5. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Elemental Celerity Effect | Reduces cast time of elemental magic by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
New Spell | Grants a new magic spell. Aspir III Steals an enemy's MP. Ineffective against undead. |
550 |
Magic Defense Bonus | Increases magic defense by 4. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Attack Bonus | Increases magic attack by 14. | 660 |
Magic Evasion Bonus | Increases magic evasion by 12. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Accuracy Bonus | Increases magic accuracy by 12. | 780 |
Elemental Magic Skill Bonus | Increases elemental skill by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Dark Magic Skill Bonus | Increases dark magic skill by 10. | 910 |
Magic Burst Damage Bonus | Increases magic burst damage by 6%. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Magic Damage Bonus | Increases magic damage by 6. | 1050 |
Elemental Celerity Effect | Reduces cast time of elemental magic by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
New Spell | Grants a new magic spell. Death Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 5. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Attack Bonus | Increases magic attack by 18. | 1360 |
Magic Evasion Bonus | Increases magic evasion by 15. | 1445 |
Magic Accuracy Bonus | Increases magic accuracy by 15. | 1530 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 13. | 1620 |
Dark Magic Skill Bonus | Increases dark magic skill by 13. | 1710 |
Magic Burst Damage Bonus | Increases magic burst damage by 7%. | 1805 |
Magic Damage Bonus | Increases magic damage by 7. | 1900 |
Elemental Celerity Bonus | Reduces cast time of elemental magic by 2%. | 2000 |
★Master! | Grants the designation "Master Wizard." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Red Mage
Job Point Category | Description | Effect per Tier |
---|---|---|
Chainspell Effect | Increases elemental magic damage while under the effects of Chainspell | Increase elemental magic damage by 2. |
Stymie Effect | Increases the effect duration of enfeebling magic spells while under the effects of Stymie. | Increase the effect duration by 1 second. |
Convert Effect | Restores HP when using Convert. | Restores HP by 1 percent of maximum HP. |
Magic Accuracy Bonus | Increases magical accuracy. | Increase magic accuracy by 1. |
Composure Effect | Increases physical accuracy while under the effects of Composure. | Increase physical accuracy by 1. |
Magic Atk. Bonus | Enhances Magic Atk. Bonus. | Enhance Magic Atk. Bonus by 1. |
Saboteur Effect | Increases enfeebling magic accuracy while under the effects of Saboteur. | Increase enfeebling magic accuracy by 2. |
Enfeebling Magic Duration | Increases enfeebling magic effect duration. | Increase effect duration by 1 (second). |
Quick Magic Effect | Reduces MP consumption while under the effects of Quick Magic. | Reduce MP consumption by 2 percent. |
Enhancing Magic Duration | Increases enhancing magic effect duration. | Increase effect duration by 1 second. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 4. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Attack Bonus | Increases magic attack by 4. | 10 |
Magic Evasion Bonus | Increases magic evasion by 8. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Accuracy Bonus | Increases magic accuracy by 10. | 30 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 3. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Enfeebling Magic Skill Bonus | Increases enfeebling magic skill by 5. | 60 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
New Spells | Grants six new magic spells. Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V Deals corresponding elemental damage to an enemy. |
100 |
"En"spell Damage | Increases the damage of "En"-type spells by 5 | 125 |
Capacity Point Bonus | Increase acquired capacity points by 13%. | 145 |
Fast Cast Effect | Decreases cast time by 2% and recast time by 1%. | 150 |
Magic Defense Bonus | Increases magic defense by 6. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Attack Bonus | Increases magic attack by 6. | 210 |
Magic Evasion Bonus | Increases magic evasion by 12. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Accuracy Bonus | Increases magic accuracy by 15. | 280 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Enfeebling Magic Bonus | Increases enfeebling magic skill by 8. | 360 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
"En"spell Damage | Increases the damage of "En"-type spell damage by 5. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Fast Cast Effect | Decreases cast time by 2% and recast time by 1%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
New Spells | Grants three new magic spells. Addle II Decreases an enemy's magic accuracy and increases its spellcasting time. Distract III Reduces target's physical evasion. Frazzle III Reduces target's magic evasion. |
550 |
Magic Defense Bonus | Increases magic defense by 8. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Attack Bonus | Increases magic attack by 8. | 660 |
Magic Evasion Bonus | Increases magic evasion by 16. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Accuracy Bonus | Increases magic accuracy by 20. | 780 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 6. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Enfeebling Magic Skill Bonus | Increases enfeebling magic skill by 10. | 910 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
"En"spell Damage | Increases the damage of "En"-type spells by 6. | 1050 |
Fast Cast Effect | Reduces casting time by 2% and recast time by 1%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
New Spell | Grants two new spells. Refresh III Gradually restores a target's MP. Temper II Grants the ability to attack thrice. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 10. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Attack Bonus | Increases magic attack by 10. | 1360 |
Magic Evasion Bonus | Increases magic evasion by 20. | 1445 |
Magic Accuracy Bonus | Increases magic accuracy by 25. | 1530 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 1620 |
Enfeebling Magic Skill Bonus | Increases enfeebling magic skill by 13. | 1710 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 13. | 1805 |
Enspell Damage | Increases the damage of "En"-type spells by 7. | 1900 |
Fast Cast Effect | Reduces cast time by 2% and recast time by 1%. | 2000 |
★Master! | Grants the designation "Master Warlock." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Thief
Job Point Category | Description | Effect per Tier |
---|---|---|
Perfect Dodge Effect | Increases magic evasion while under the effects of Perfect Dodge. | Increase magic evasion by 3. |
Larceny Effect | Increases the duration of effects stolen via Larceny. | Increase the effect duration by 1 second. |
Sneak Attack Effect | Increases the DEX bonus to Sneak Attack. | Increase DEX bonus by 1 percent. |
Trick Attack Effect | Increases the AGI bonus to Trick Attack. | Increase AGI bonus by 1 percent. |
Steal Recast | Reduces the recast time of Steal. | Reduce recast time by 2 seconds. |
Mug Effect | Steals HP when using Mug. | Steal HP equal to 5% of DEX and AGI. Does not work on undead. |
Despoil Effect | Steals TP when using Despoil. | Steal 2% of target's TP. |
Conspirator Effect | Increases physical accuracy while under the effects of Conspirator | Increase physical accuracy by 1. |
Bully Effect | Increases the chance of the target becoming intimidated while under the effects of Bully | Increase chance by 1 percent |
Triple Attack Effect | Increases the physical attack of Triple Attack | Increase physical attack by 1 |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 4. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 7. | 10 |
Physical Evasion Bonus | Increases physical evasion by 10. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
"Treasure Hunter" Bonus | Increases the chances that the effects of Treasure Hunter will increase by 5%. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Maximum Treasure Hunter Value | Increases the maximum value of Treasure Hunter by 1, for a value of 13. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Triple Attack Chance | Increases the chance of attacking thrice by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 6. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 11. | 210 |
Physical Evasion Bonus | Increases physical evasion by 15. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
"Treasure Hunter" Bonus | Increases the chances that the effects of Treasure Hunter will increase by 5%. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Triple Attack Chance | Increases chance of attacking thrice by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Dual Wield Effect | Reduces attack delay by 5% when a weapon is equipped in each hand. | 550 |
Physical Defense Bonus | Increases physical defense by 8. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 14. | 660 |
Physical Evasion Bonus | Increases physical evasion by 20. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 910 |
"Treasure Hunter" Bonus | Increases the chance that the effects of Treasure Hunter will increase by 6%. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Triple Attack Chance | Increases the chance of attacking thrice by 2%. | 1050 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Maximum Treasure Hunter Value | Increases the maximum value of Treasure Hunter by 1, for a value of 14. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 10. | 1280 |
Capacity Point Bonus | Increase acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 18. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 25. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
"Treasure Hunter" Bonus | Increases the chance that effects of Treasure Hunter will increase by 7%. | 1805 |
Triple Attack Chance | Increases the chance of attacking thrice by 2%. | 1900 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 2000 |
★Master! | Grants the designation "Master Rogue." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Paladin
Job Point Category | Description | Effect per Tier |
---|---|---|
Invincible Effect | Increases the amount of static enmity accrued from activating Invincible. | Increases static enmity by 100. |
Intervene Effect | Increases damage dealt when using Intervene. | Increase damage dealt by 2 percent. |
Holy Circle Effect | Reduces the amount of damage taken from undead while under the effects of Holy Circle. | Reduces damage taken by 1. |
Sentinel Effect. | Increases enmity while under the effects of Sentinel. | Increase Special Enmity Bonus by 1%. |
Shield Bash Effect | Increases damage dealt with Shield Bash. | Increase damage dealt by 10. |
Cover Duration | Increases the effect duration of Cover. | Increase effect duration by 1 second. |
Divine Emblem Effect | Increase divine magic damage while under the effects of Divine Emblem. | Increase magic damage by 2. |
Sepulcher Duration | Increases the effect duration of Sepulcher. | Increase the effect duration by 1 second. |
Palisade Effect | Increases chance of blocking with shield while under the effects of Palisade. | Increase chance by 1 percent. |
Enlight Effect | Increases additional light damage and physical accuracy while under the effects of Enlight. | Increase additional damage by 1 and physical accuracy by 1. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 15. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 4. | 10 |
Physical Evasion Bonus | Increases physical evasion by 3. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 4. | 30 |
Magic Evasion Bonus | Increases magic evasion by 6. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 6. | 60 |
Divine Magic Skill Bonus | Increases divine magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
New Spell | Grants a new magic spell. Enlight II Adds light damage to your attacks. |
100 |
Shield Mastery Effect | Increases TP gained when blocking an attack with a shield by 3. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Critical Defense Bonus | Reduces critical damage received by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 23. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 6. | 210 |
Physical Evasion Bonus | Increases physical evasion by 5. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 6. | 280 |
Magic Evasion Bonus | Increases magic evasion by 9. | 320 |
Capacity Points Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 9. | 360 |
Divine Magic Skill Bonus | Increases divine magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Shield Mastery Effect | Increases TP gained when blocking an attack with a shield by 3. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Critical Defense Bonus | Reduces critical damage received by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Protect Effect | Increases the effectiveness of Protect effects received by 10%. | 550 |
Physical Defense Bonus | Increases physical defense by 30. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 8. | 660 |
Physical Evasion Bonus | Increases physical evasion by 6. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 12. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 12. | 910 |
Divine Magic Skill Bonus | Increases divine magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Shield Mastery Effect | Increases TP gained when blocking an attack with a shield by 4. | 1050 |
Critical Defense Bonus | Reduces critical damage received by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Cure Potency Bonus | Increases amount healed by Cure spells by 50. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 38. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 8. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 15. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 15. | 1710 |
Divine Magic Skill Bonus | Increases divine magic skill by 13. | 1805 |
Shield Mastery Effect | Increases TP gained when blocking an attack with a shield by 5. | 1900 |
Critical Defense Bonus | Reduces critical damage received by 2%. | 2000 |
★Master! | Grants the designation "Master Templar." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Dark Knight
Job Point Category | Description | Effect per Tier |
---|---|---|
Blood Weapon Effect | Increases the amount of HP absorbed while under the effects of Blood Weapon. | Increases the amount of HP absorbed by 2 percent. |
Soul Enslavement Effect | Increases the amount of TP absorbed while under the effects of Soul Enslavement. | Increase amount of TP absorbed by 1 percent. |
Arcane Circle Effect | Reduces the amount of damage taken from arcana while under the effects of Arcane Circle. | Reduces damage taken by 1. |
Last Resort Effect | Increases physical attack while under the effects of Last Resort. | Increases physical attack by 2. |
Souleater Duration | Increases the effect duration of Souleater. | Increase effect duration by 1 second. |
Weapon Bash Effect | Increases damage dealt with Weapon Bash. | Increase damage dealt by 10. |
Nether Void Effect | Increase the amount absorbed by dark magic spells while under the effects of Nether Void. | Increase the amount by 2%. Increase the number of statuses absorbed by Absorb-Attri by 1 per 10 points. |
Arcane Crest | Increases effect duration of Arcane Crest. | Increase effect duration by 1 second. |
Scarlet Delirium duration | Increases effect duration of Scarlet Delirium. | Increases effect duration by 1 second. |
Endark effect | Increases additional dark damage and physical attack while under the effects of Endark. Hidden Bonus: Increases physical accuracy too. | Increases damage, physical attack & physical accuracy by 1. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 4. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 10 |
Physical Evasion Bonus | Increases physical evasion by 3. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 3. | 30 |
Magic Evasion Bonus | Increases magic evasion by 6. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 6. | 60 |
Dark Magic Skill Bonus | Increases dark magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
New Spell | Grants a new magic spell.
Endark II Adds darkness damage to your attacks. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Weapon Skill Damage Bonus | Increases weapon skill damage by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 6. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 23. | 210 |
Physical Evasion Bonus | Increases physical evasion by 5. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 280 |
Magic Evasion Bonus | Increases magic evasion by 9. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 9. | 360 |
Dark Magic Skill Bonus | Increases dark magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Weapon Skill Damage Bonus | Increases weapon skill damage by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
New Spell | Grants a new spell. Drain III Steals an enemy's HP. May also increase Max HP. Ineffective against undead. |
550 |
Physical Defense Bonus | Increases physical defense by 8. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 30. | 660 |
Physical Evasion Bonus | Increases physical evasion by 6. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 6. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 6. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 12. | 910 |
Dark Magic Skill Bonus | Increases dark magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Critical Damage Dealt Bonus | Increases critical damage dealt by 2%. | 1050 |
Weapon Skill Damage Bonus | Increases weapon skill damage by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Dread Spikes Effect | Increases the amount of HP that Dread Spikes steals by 20%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 10. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 38. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 8. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 15. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 15. | 1710 |
Dark Magic Skill Bonus | Increases dark magic skill by 13. | 1805 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 1900 |
Weapon Skill Damage Bonus | Increases weapon skill damage by 2%. | 2000 |
★Master! | Grants the designation "Master Soulstealer." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Beastmaster
Job Point Category | Description | Effect per Tier |
---|---|---|
Familiar Effect | Increases the deployed pet's attributes while under the effects of Familiar. | Increases attributes by 3. |
Unleash Effect | Increases damage dealt by pet special attacks while under the effects of Unleash. | Increase special attack damage dealt by 2 percent. |
Pet Accuracy Bonus | Increases the deployed pet's physical accuracy. | Increases physical accuracy by 1. |
Charm Success Rate | Increases the success rate of Charm. | Increase success rate by 1. |
Reward Effect | Increases amount of pet's HP recovered when using Reward. | Increase amount of HP recovered by 1 percent. |
Pet Attack Speed | Increases attack speed of a called pet. | Increase pet attack speed by 1 percent. |
Ready Effect | Increases pet special ability damage. | Increase damage by 1 percent. |
Spur Effect | Increases pet physical attack while under the effects of Spur. | Increase physical attack by 3. |
Run Wild Duration | Increases the duration of Run Wild. | Increases the Effect duration by 2 seconds. |
Pet Enmity | Increases the Enmity of a summoned pet. | Increases enmity by 1. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 10 | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5% | 5 |
Physical Attack Bonus | Increases physical attack and ranged attack by 10 | 10 |
Physical Evasion Bonus | Increases physical evasion by 5 | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7% | 25 |
Physical Accuracy Bonus | Increases physical accuracy and ranged accuracy by 5 | 30 |
Magic Evasion Bonus | Increases magic Evasion by 5 | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1) | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9% | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5 | 60 |
Familiar Phys. Atk. and Def. Bonus | Increases familiar physical attack, ranged attack, and defense by 15 | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11% | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2) | 100 |
Sic and Ready Recast Time | Reduces the recast time of Sic and Ready by 5 seconds. Reduces the recast time of each charge of Ready. |
100 |
Familiar Phys. Acc. and Eva. Bonus | Increases familiar physical accuracy, ranged accuracy, and evasion by 10 | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13% | 145 |
Fencer Effect | Increase the TP bonus of Fencer by 50 | 150 |
Physical Defense Bonus | Increases physical defense by 15 | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15% | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15 | 210 |
Physical Evasion Bonus | Increases evasion by 8 | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17% | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8 | 280 |
Magic Evasion Bonus | Increases magic evasion by 8 | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19% | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8 | 360 |
Familiar Phys. Atk. and Def. Bonus | Increases familiar physical attack, ranged attack, and physical defense by 23. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21% | 445 |
Familiar Phys. Acc. and Eva. Bonus | Increases familiar physical accuracy, ranged accuracy, and evasion by 15. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Fencer Effect | Increases TP bonus of Fencer by 50 | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23% | 545 |
Pet Attribute Bonus | Increases pet attributes by 8 | 550 |
Physical Defense Bonus | Increases physical defense by 20. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 10. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 910 |
Familiar Phys. Atk. and Def. Bonus | Increases familiar physical attack, ranged attack, and physical defense by 30. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Familiar Phys. Acc. and Eva. Bonus | Increases familiar physical accuracy, ranged accuracy, and evasion by 20. |
1050 |
Fencer Effect | Increases TP bonus of Fencer by 60. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Familiar TP Bonus | Increases familiar TP bonus by 40. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 25. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 13. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Familiar Phys. Atk. and Def. Bonus | Increases familiar physical attack, ranged attack, and physical defense by 38. | 1805 |
Familiar Phys. Acc. and Eva. Bonus | Increases familiar physical accuracy, ranged accuracy, and evasion by 25. | 1900 |
Fencer Effect | Increases the TP bonus of Fencer by 70. | 2000 |
★Master! | Grants the designation "Master Tamer." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Bard
Job Point Category | Description | Effect per Tier |
---|---|---|
Soul Voice Effect | Reduces the casting time of songs while under the effects of Soul Voice. | Reduces casting time by 2 percent. |
Clarion Call Effect | Increases the effect duration of songs while under the effects of Clarion Call. | Increase the effect duration by 2 seconds. |
Minne Effect | Increases physical defense granted by Minne. | Increase physical defense by 1. |
Minuet Effect | Increases physical attack while under the effects of Minuet. | Increase physical attack by 1. |
Pianissimo Effect | Reduces the casting time of songs while under the effects of Pianissimo. | Reduce casting time by 2 percent. |
Song Accuracy Bonus | Increases song accuracy. | Increase song accuracy by 1. |
Tenuto Effect | Increases the effect duration of songs while under the effects of Tenuto. | Increase effect duration by 2 seconds. |
Lullaby Duration | Increases the effect duration of Lullaby. | Increase effect duration by 1 second. |
Marcato Effect | Increases effect duration of songs while under the effects of Marcato. | Increase effect duration by 1 second. |
Requiem Effect | Increases damage over time of Requiem. | Increase damage over time by 3. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 3. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Evasion Bonus | Increases physical evasion by 3. | 10 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 2. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Defense Bonus | Increases magic defense by 3. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Singing Skill Bonus | Increases singing skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
New Songs | Grants eight new songs. Fire Threnody II, Ice Threnody II, Wind Threnody II, Earth Threnody II, Lightning Threnody II, Water Threnody II, Light Threnody II, Dark Threnody II Reduces an enemy's resistance against the corresponding element. |
100 |
String Instrument Skill Bonus | Increases string instrument skill by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Wind Instrument Skill Bonus | Increases wind instrument skill by 5. | 150 |
Physical Defense Bonus | Increases physical defense by 5. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Evasion Bonus | Increases physical evasion by 5. | 210 |
Physical Accuracy Bonus | Increases physical and ranged accuracy bonus by 5. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Defense Bonus | Increases magic defense by 3. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8 | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Singing Skill Bonus | Increases singing skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
String Instrument Skill Bonus | Increases string instrument skill by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Wind Instrument Skill Bonus | Increases wind instrument skill by 8. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Song Spellcasting Time | Reduces the casting time of songs by 5%. | 550 |
Physical Defense Bonus | Increases physical defense by 6. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Evasion Bonus | Increases physical evasion by 6. | 660 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 6. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Defense Bonus | Increases defense by 4. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic evasion bonus by 10. | 910 |
Singing Skill Bonus | Increases singing skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
String Instrument Skill Bonus | Increases string instrument skill by 10. | 1050 |
Wind Instrument Skill Bonus | Increases wind instrument skill by 10. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Song Effect Duration | Increases the effect duration of songs by 5%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 8. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Evasion Bonus | Increases physical evasion by 8. | 1360 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 1445 |
Magic Defense Bonus | Increases magic defense by 5. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Singing Skill Bonus | Increases singing skill by 13. | 1805 |
String Instrument Skill Bonus | Increases string instrument skill by 13. | 1900 |
Wind Instrument Skill Bonus | Increases wind instrument skill by 13. | 2000 |
★Master! | Grants the designation "Master Lyricist." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Ranger
Job Point Category | Description | Effect per Tier |
---|---|---|
Eagle Eye Shot Effect | Increases damage from Eagle Eye Shot. | Increase damage by 3 percent. |
Overkill Effect | Reduces enmity while under the effects of Overkill. | Reduce enmity by 1. |
Sharpshot Effect | Increases ranged attack while under the effects of Sharpshot. | Increase ranged attack by 2. |
Camouflage Effect | Increases the critical hit rate of ranged attacks while under the effects of Camouflage. | Increases critical hit rate by 1. |
Barrage Effect | Increases ranged attack power while under the effects of Barrage. | Increase ranged attack power by 3. |
Shadowbind Duration | Increases the effect duration of Shadowbind. | Increase effect duration by 1 second. |
Velocity Shot Effect | Increase ranged attack while under the effects of Velocity Shot. | Increase ranged attack by 2. |
Double Shot Effect | Increases the chance of shooting twice while under the effects of Double Shot. | Increase chance by 1 percent. |
Decoy Shot Effect | Increase the maximum amount of enmity transferrable while under the effectos of Decoy Shot | Increases the volatile enmity limit by 15 and the cumulative enmity limit by 5. |
Unlimited Shot effect | Reduces enmity while under the effects of Unlimited Shot. | Reduces enmity by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 3. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 2. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Conserve TP Effect Bonus | Increases "Conserve TP" activation rate by 3. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Velocity Shot Effect | Reduces ranged attack delay while under the effects of Velocity Shot by 5%. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
True Shot Effect | Increases ranged attack damage when performed at an appropriate distance by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Dead Aim Effect | Increases critical damage dealt by ranged attacks by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 5. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 3. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 15. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Conserve TP Effect Bonus | Increases "Conserve TP" activation rate by 3%. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Dead Aim Effect | Increases critical damage dealt by ranged attacks by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Barrage Effect | Increases the number of projectiles from Barrage by 1. | 550 |
Physical Defense Bonus | Increases physical defense by 6. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 4. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 20. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic evasion bonus by 10. | 910 |
"Conserve TP" Effect Bonus | Increases "Conserve TP" activation rate by 4%. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 1050 |
Dead Aim Effect | increases critical damage dealt by ranged attacks by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Velocity Shot Effect | Reduces ranged attack delay while under the effects of Velocity Shot by 5%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 8. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 5. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 25. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Conserve TP Effect Bonus | Increases "Conserve TP" activation rate by 5%. | 1805 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 1900 |
Dead Aim Effect | Increases critical damage dealt by ranged attacks by 2%. | 2000 |
★Master! | Grants the designation "Master Hunter." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Samurai
Job Point Category | Description | Effect per Tier |
---|---|---|
Meikyo Shisui Effect | Increases skillchain damage while under the effects of Meikyo Shisui. | Increase skillchain damage by 2 percent. |
Yaegasumi Effect | Increases the TP bonus granted by Yaegasumi. | Increase TP bonus by 30. |
Warding Circle Effect | Reduces the amount of damage taken from demons while under the effects of Warding Circle. | Reduce damage taken by 1. |
Hasso Effect | Increases STR while under the effects of Hasso. | Increase STR by 1. |
Meditate Effect | Increases the amount of TP gained per tick while under the effects of Meditate. | Increase amount of TP gained by 5. |
Seigan Effect | Increases physical defense while under the effects of Seigan. | Increase physical defense by 3. |
Konzen-ittai Effect | Increases skillchain damage while under the effects of Konzen-ittai. | Increase damage by 1%. |
Hamanoha Duration | Increases the effect duration of Hamanoha. | Increase effect duration by 1 second. |
Hagakure Effect | Increases TP bonus while under the effects of Hagakure. | Increases TP bonus by 10. |
Zanshin Effect | Increases the physical attack of Zanshin. | Increases physical attack by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 10. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 5. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Zanshin Effect Bonus | Increases "Zanshin" effect activation rate by 2. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Hasso and Seigan Effect | Increases Zanshin effects. Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%. Seigan: increases the maximum chance of Zanshin countering attacks by 5%. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Store TP Effect | Increases the TP gained when attacks connect by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Skillchain Bonus | Increases skillchain damage by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 15. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 8. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Zanshin Chance Bonus | Increases "Zanshin" effect activation rate by 2%. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Store TP Effect | Increases the TP gained when attacks connect by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Skillchain Bonus | Increase skillchain damage by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Third Eye Effect | Increases the number of evasions from Third Eye by 1. | 550 |
Physical Defense Bonus | Increases physical defense by 20. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 10. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic evasion bonus by 10. | 910 |
"Zanshin" Chance Bonus | Increases "Zanshin" effect activation rate by 3%. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Store TP Effect | Increases the TP gained when attacks connect by 2%. | 1050 |
Skillchain Bonus | Increases skillchain damage by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Hasso and Seigan Effect | Increases Zanshin effects. Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%. Seigan: increases the maximum chance of Zanshin countering attacks by 5%. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 25. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 13. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Zanshin Chance Bonus | Increases "Zanshin" effect activation rate by 3%. | 1805 |
Store TP Effect | Increases the TP gained when attacks connect by 2%. | 1900 |
Skillchain Bonus | Increases skillchain damage by 2%. | 2000 |
★Master! | Grants the designation "Master Mononofu." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Ninja
Job Point Category | Description | Effect per Tier |
---|---|---|
Mijin Gakure Effect | Increase the damage dealt by Mijin Gakure. | Increase damage by 3 percent. |
Mikage Effect | Increase physical attack while under the effects of Mikage. | Increase physical attack by 3. |
Yonin Effect | Increases physical evasion when directly in front of the target while under the effects of Yonin. | Increase physical evasion by 2. |
Innin Effect | Increases accuracy when attacking from behind the target while under the effects of Innin. | Increases accuracy by 1. |
Ninjutsu Accuracy Bonus | Increases ninjutsu accuracy. | Increase ninjutsu accuracy by 1. |
Ninjutsu Cast Time | Reduces casting time of ninjutsu. | Reduce casting time by 1 percent. |
Futae Effect | Increases ninjutsu magic damage while under the effects of Futae. | Increase the magic damage by 5. |
Elemental Ninjutsu Effect | Increases the magic damage of elemental ninjutsu. | Increase magic damage by 2. |
Issekigan Effect | Increases the enmity bonus earned upon successfully parrying while under the effects of Issekigan | Increase volatile enmity by 10 |
Tactical Parry Effect | Grants a chance to counter an attack upon parrying it. | Increase chance of countering by 1 percent. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 8. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 9. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 30 |
Magic Attack Bonus | Increases magic attack by 4. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Evasion Bonus | Increases magic evasion by 7. | 60 |
Magic Accuracy Bonus | Increases magic accuracy by 7. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
New Ninjutsu | Grants a new ninjutsu: Utsusemi: San Uses the ninja tool "shihei." Creates shadow images that each absorb a single attack directed at you. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Ninjutsu Skill Bonus | Increases ninjutsu skill by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Daken Effect | Increases the chance of throwing a shuriken while auto-attacking by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 12. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 14. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 12. | 280 |
Magic Attack Bonus | Increases magic attack by 6. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Evasion Bonus | Increases magic evasion by 11. | 360 |
Magic Accuracy Bonus | Increases magic accuracy by 11. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Ninjutsu Skill Bonus | Increases ninjutsu skill by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Daken Effect | Increases the chance of throwing a shuriken while auto-attacking by 3%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Ninjutsu Effect Duration | Increases the effect duration of ninjutsu by 10%. | 550 |
Physical Defense Bonus | Increases physical defense by 16. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 18. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 16. | 780 |
Magic Attack Bonus | Increases magic attack bonus by 8. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Evasion Bonus | Increases magic evasion bonus by 14. | 910 |
Magic Accuracy Bonus | Increases magic accuracy by 14. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Ninjutsu Skill Bonus | Increases ninjutsu skill by 10. | 1050 |
Daken Effect | Increases the chance of throwing a shuriken while auto-attacking by 4%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Weapon Skill Damage Bonus | Increases weapon skill damage by 5%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 20. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 23. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 20. | 1530 |
Magic Attack Bonus | Increases magic attack by 10. | 1620 |
Magic Evasion Bonus | Increases magic evasion by 18. | 1710 |
Magic Accuracy Bonus | Increases magic accuracy by 18. | 1805 |
Ninjutsu Skill Bonus | Increases ninjutsu skill by 13. | 1900 |
Daken Effect | Increases the chance of throwing a shuriken while auto-attacking by 5%. | 2000 |
★Master! | Grants the designation "Master Shinobi." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Dragoon
Job Point Category | Description | Effect per Tier |
---|---|---|
Spirit Surge Effect | Increases the DMG value of weapons while under the effect of Spirit Surge. | Increase DMG value by 1. |
Fly High Effect | Increases the physical attack of all jumps while under the effects of Fly High. | Increase physical attack by 5. |
Ancient Circle Effect | Reduces the amount of damage taken from dragons while under the effects of Ancient Circle. | Reduces damage taken by 1. |
Jump Effect | Increases the physical attack of Jump and Spirit Jump. | Increase physical attack by 3. |
Spirit Link Effect | Reduces caster's HP consumption when Spirit Link activates. | Reduce HP consumption by 1 percent. |
Wyvern Max HP Bonus | Increases the maximum HP of wyverns. | Increase max HP by 10. |
Dragon Breaker Duration | Increases the effect duration of Dragon Breaker. | Increase effect duration by 1 second. |
Wyvern Breath Effect | Increases the effect of wyvern breath. | Increase effect by 10. |
High Jump Effect | Increases the attack of High Jump and Soul Jump. | Increases attack by 3. |
Wyvern Attr. Increase Effect | Increases the master's physical attack and defense when the wyvern's attributes are boosted. | Increases physical attack and defense by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 10. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 5. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 9. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Wyvern Attribute Increase Effect | When the wyvern's attributes are boosted, grants a chance for the master to attack twice. Increases chance of attacking twice by 1% for each time attributes are boosted. |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Wyvern Phys. Acc. and Eva. Bonus | Increases wyvern physical accuracy and evasion by 10. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Wyvern Mag. Acc. and Eva. Bonus | Increases wyvern magic accuracy and evasion by 10. | 150 |
Physical Defense Bonus | Increases physical defense by 15. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 8. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 14. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Wyvern Phys. Acc. and Eva. Bonus | Increases wyvern physical accuracy and evasion by 15. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Wyvern Mag. Acc. and Eva. Bonus | Increases wyvern magic accuracy and evasion by 10. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Restoring/Smiting Breath Delay | Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds. | 550 |
Physical Defense Bonus | Increases physical defense by 20. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 10. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 18. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 910 |
Critical Dmaage Bonus | Increases critical damage dealt by 2%. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Wyvern Phys. Acc. and Eva. Bonus | Increases wyvern physical accuracy and evasion by 20. | 1050 |
Wyvern Mag. Acc. and Eva. Bonus | Increases wyvern magical accuracy and evasion by 20. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Wyvern Attribute Increase Effect | When the wyvern's attributes are boosted, grants a chance for the master to attack twice. Increases chance of attacking twice by 2% for each time attributes are boosted. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 25. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 13. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 23. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 1805 |
Wyvern Phys. Acc. and Eva. Bonus | Increases wyvern physical accuracy and evasion by 25. | 1900 |
Wyvern Mag. Acc. and Eva. Bonus | Increases wyvern magic accuracy and evasion by 25. | 2000 |
★Master! | Grants the designation "Master Hussar." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Summoner
Job Point Category | Description | Effect per Tier |
---|---|---|
Astral Flow Effect | Increases attributes of Avatars and Spirits while under the effects of Astral Flow. | Increase attributes by 5. |
Astral Conduit Effect | Enhances blood pact effects while under the effects of Astral Conduit. | Increase damage dealt by Blood Pact: Rage abilities by 1 percent. Increase effect duration of Blood Pact: Ward abilities by 1 percent. |
Avatar/Spirit Accuracy Bonus | Increases Avatar and Spirit physical accuracy | Increases physical accuracy by 1 |
Avatar/Spirit Magic Accuracy Bonus | Increases Avatar and Spirit magic accuracy. | Increase magic accuracy by 1. |
Elemental Siphon Effect | Increases amount of MP recovered when using Elemental Siphon. | Increase amount of MP recovered by 3. |
Avatar/Spirit Physical Attack | Increases avatars' and spirits' physical attack. | Increase physical attack by 2. |
Mana Cede Effect | Increases the amount of TP given to avatars and spirits when using Mana Cede. | Increase TP by 50. |
Avatar's Favor Effect | Increases the starting value of the summoned avatar's duration for the purposes of determining the effects of Avatar's Favor. | Increase value by 3 seconds. |
Avatar/Spirit Mag. Damage | Increases the magic damage of avatars and spirits. | Increase magic damage by 5. |
Blood Pact Damage | Increases damage dealt by Blood Pacts. | Increase Blood Pact damage by 3. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 3. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Evasion Bonus | Increases magic evasion by 3. | 10 |
Physical Defense Bonus | Increases physical defense by 3. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Evasion Bonus | Increases physical evasion by 3. | 30 |
Spirit and Avatar Physical Attack and Defense Bonus | Increases spirit and avatar physical attack, ranged attack, and defense by 15. |
45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Spirit and Avatar's Physical Accuracy and Physical Evasion Bonus | Increases spirit and avatar's physical accuracy, ranged accuracy and physical evasion by 10. |
60 |
Spirit and Avatar Magic Attack and Defense Bonus | Increases spirit and avatar magic attack and magic defense by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Blood Pact Recast Time | Reduces Blood Pact recast time by 5 seconds. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Spirit/Avatar Mag. Acc. & Eva. Bonus | Increases spirit and avatar magic accuracy and evasion by 10. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Summoning Magic Skill Bonus | Increases summoning magic skill by 5. | 150 |
Magic Defense Bonus | Increases magic defense by 5. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Evasion Bonus | Increases magic evasion by 5. | 210 |
Physical Defense Bonus | Increases physical defense by 5. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Evasion Bonus | Increases physical evasion by 5. | 280 |
Avatar/Spirit Phys. Atk. & Def. Bonus | Increases avatar and spirit physical attack, ranged attack, and physical defense by 23. |
320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Avatar/Spirit Phys. Acc. & Eva. Bonus | Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15. |
360 |
Avatar/Spirit Mag. Atk. & Def. Bonus | Increases avatar and spirit magic attack and magic defense by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Avatar/Spirit Mag. Acc. & Eva. Bonus | Increases avatar and spirit magic accuracy and evasion by 15. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Summoning Magic Skill Bonus | Increases summoning magic skill by 8. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Avatar's Favor Effect | Increases the effects of Avatar's Favor by 1. | 550 |
Magic Defense Bonus | Increases magic defense bonus by 6. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Evasion Bonus | Increases magic evasion by 6. | 660 |
Physical Defense Bonus | Increases physical defense by 6. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Evasion Bonus | Increases physical evasion by 6. | 780 |
Avatar/Spirit Phys. Atk. & Def. Bonus | Increases avatar and spirit physical attack, ranged attack, and physical defense by 30. | 845 |
Avatar/Spirit Phys. Acc. & Eva. Bonus | Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 20. | 905 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 910 |
Avatar/Spirit Mag. Atk. & Def. Bonus | Increases avatar and spirit magic attack and magic defense by 10. | 980 |
Avatar/Spirit Mag. Acc. & Eva. Bonus | Increases avatar and spirit magic accuracy and evasion by 20. | 1045 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1050 |
Summoning Magic Skill Bonus | Increases summoning magic skill by 10. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Blood Pact Recast Time | Reduces Blood Pact recast time by 5 seconds. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 8. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Evasion Bonus | Increases magic evasion by 8. | 1360 |
Physical Defense Bonus | Increases physical defense by 8. | 1445 |
Physical Evasion Bonus | Increases physical evasion by 8. | 1530 |
Avatar/Spirit Phys. Atk. & Def. Bonus | Increases avatar and spirit physical attack, ranged attack, and physical defense by 38. | 1620 |
Avatar/Spirit Phys. Acc. & Eva. Bonus | Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 25. | 1710 |
Avatar/Spirit Mag. Atk. & Def. Bonus | Increases avatar and spirit magic attack and magic defense by 13. | 1805 |
Avatar/Spirit Phys. Acc. & Eva. Bonus | Increases avatar and spirit magic accuracy and evasion by 25. | 1900 |
Summoning Magic Skill Bonus | Increases summoning magic skill by 13. | 2000 |
★Master! | Grants the designation "Master Evoker." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Blue Mage
Job Point Category | Description | Effect per Tier |
---|---|---|
Azure Lore Effect | Increases damage of physical blue magic while under the effects of Azure Lore. | Increases damage by 1 |
Unbridled Wisdom Effect | Enhances the potency of Conserve MP while under the effects of Unbridled Wisdom. | Enhance potency by 3. |
Blue Magic Point Bonus | Increases the maximum number of blue magic points. | Increases blue magic points by 1 |
Burst Affinity Bonus | Increases blue magic spell damage while under the effects of Burst Affinity. | Increase damage by 2. |
Chain Affinity Effect | Increases physical blue magic skillchain damage while under the effects of Chain Affinity. | Increase skillchain damage by 1 percent. |
Physical Blue Magic Effect Accuracy | Increases the accuracy of the additional effect of physical blue magic. | Increase additional effect accuracy by 1 percent. |
Unbridled Learning Effect | Increases the damage dealt by blue magic usable under the effects of Unbridled Learning. | Increase damage by 1%. |
Unbridled Learning Effect II | Increases the effect duration of blue magic usable under the effects of Unbridled Learning that affects party members. | Increase effect duration by 1%. |
Efflux Effect | Increases the TP bonus from physical blue magic spells under the effect of Efflux. | Increase TP bonus by 10. |
Magic Accuracy Bonus | Increases magic accuracy. | Increase magic accuracy by 1. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 10. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 10 |
Physical Evasion Bonus | Increases physical evasion by 5. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 30 |
Magic Defense Bonus | Increases magic defense by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Attack Bonus | Increases magic attack by 5. | 60 |
Magic Evasion Bonus | Increases magic evasion by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Job Trait Bonus | Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh. |
100 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Blue Magic Skill Bonus | Increases blue magic skill by 5. | 150 |
Physical Defense Bonus | Increases physical defense by 15. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 210 |
Physical Evasion Bonus | Increases physical evasion by 8. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 280 |
Magic Defense Bonus | Increases magic defense by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Attack Bonus | Increases magic attack by 8. | 360 |
Magic Evasion Bonus | Increases magic evasion by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Blue Magic Skill Bonus | Increases blue magic skill by 8. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Blue Magic Effect | Attributes that affect the potency of blue magic spells are considered to be 5% higher when casting blue magic spells. |
550 |
Physical Defense Bonus | Increases physical defense by 20. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 20. | 660 |
Physical Evasion Bonus | Increases physical evasion by 10. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Defense Bonus | Increases magic defense bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Attack Bonus | Increases magic attack bonus by 10. | 910 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 1050 |
Blue Magic Skill Bonus | Increases blue magic skill by 10. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Jobs Trait Bonus | Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 25. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 25. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 13. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Defense Bonus | Increases magic defense by 13. | 1620 |
Magic Attack Bonus | Increases magic attack by 13. | 1710 |
Magic Evasion Bonus | Increases magic evasion bonus by 13. | 1805 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1900 |
Blue Magic Skill Bonus | Increases blue magic skill by 13. | 2000 |
★Master! | Grants the designation "Master Magus." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Corsair
Job Point Category | Description | Effect per Tier |
---|---|---|
Wild Card Effect | Grants a Wild Card roll of V or higher a chance to reset Wild Card's recast time. | Increase the probability of resetting by 1 percent. |
Cutting Cards Effect | Reduces the recast time of applicable special abilities. | Reduce recast time by 1 percent. |
Phantom Roll Duration | Increases the effect duration of phantom rolls. | Increase the effect duration by 2 seconds. |
Bust Evasion | Grants a chance to avoid busting. | Increase probability by 1 percent. |
Quick Draw Effect | Increases magic damage dealt with Quick Draw. | Increase magic damage by 2. |
Ammo Consumption | Grants a chance to avoid consuming ammunition. | Increase probability by 1 percent. |
Random Deal Effect | Grants a chance to reset the reuse time of two job abilities when using Random Deal. | Increase chance by 2%. |
Ranged Accuracy Bonus | Increase ranged accuracy. | Increase ranged accuracy by 1. |
Triple Shot Effect | Enhances Triple shot activation rate. | Enhances Triple shot activation rate by 1%. |
Optimal Range | Enhances ranged attack power from sweet spot. | Enhances ranged attack power from sweet spot by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 3. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 5. | 10 |
Physical Evasion Bonus | Increases physical evasion by 3. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 5. | 30 |
Magic Attack Bonus | Increases magic attack by 2. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Evasion Bonus | Increases magic evasion by 5. | 60 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Snapshot Effect | Reduces ranged attack delay by 5%. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Reduced Ammunition Consumption | Increases the chance of not consuming ammunition by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
True Shot Effect | Increases ranged attack damage when performed at an appropriate distance by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 5. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 8. | 210 |
Physical Evasion Bonus | Increases physical evasion by 5. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 280 |
Magic Attack Bonus | Increases magic attack by 3. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Evasion Bonus | Increases magic evasion by 8. | 360 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Reduced Ammunition Consumption | Increases the chance of not consuming ammunition by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Quick Draw Delay | Reduces the recast delay of Quick Draw by 10 seconds per 1 charge point. | 550 |
Physical Defense Bonus | Increases physical defense by 6. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 10. | 660 |
Physical Evasion Bonus | Increases physical evasion by 6. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 10. | 780 |
Magic Attack Bonus | Increases magic attack bonus by 4. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 910 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Reduced Ammunition Consumption | Increases the chance of not consuming ammunition by 2%. | 1050 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Snapshot Effect | Reduces ranged attack delay by 5%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 8. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 13. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 8. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 13. | 1530 |
Magic Attack Bonus | Increases magic attack by 5. | 1620 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1710 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1805 |
Reduced Ammunition Consumption | Increases the chance of not consuming ammunition by 2%. | 1900 |
True Shot Effect | Increases ranged attack damage by 2% when performed at an appropriate distance. | 2000 |
★Master! | Grants the designation "Master Privateer." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Puppetmaster
Job Point Category | Description | Effect per Tier |
---|---|---|
Overdrive Effect | Increases automatons' attributes while under the effects of Overdrive. | Increases attributes by 5. |
Heady Artifice Effect | Increases the potency of the various head-related abilities. | Harlequin Head: Increase physical accuracy by 2. Valoredge Head: Increase static enmity by 100. Sharpshot Head: Increase damage by 3 percent. Stormwaker Head: Increase magic damage by 2. Soulsoother Head: Increase amount of MP recovered by 1 percent. Spiritreaver Head: Increase magic damage by 5. |
Automaton Max HP and Automaton Max MPBonus | Increases the maximum HP of automatons. | Increases maximum HP by 10 and maximum MP by 5. |
Activate Effect | Decrease burden when Activate or Deus Ex Automata is used. | Decrease burden by 1 per rank. |
Repair Effect | Gradually restores automaton's MP when Repair is used. | Amount of MP recovered depends on the item used. Automaton Oil: +5 Automaton Oil +1: +10 Automaton Oil +2: +15 Automaton Oil +3: +20 |
Deus Ex Automata Recast | Reduces the recast time of Deus Ex Automata. | Reduce recast time by 1 second. |
Tactical Switch | Increases TP of automaton's master when using Tactical Switch. | Increases TP by 20. |
Cooldown Effect | Reduces automaton's burden when using Cooldown. | Reduces burden by 1. |
Deactivate Effect | Relaxes the requirement for reducing Dectivate's cooldown based on automaton's remaining HP. | Reduces the requirement by 1 percent of remaining HP. |
Martial Arts Effect | Reduces attack delay for hand-to-hand attacks. | Reduces attack delay by 2. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Attack Bonus | Increases physical and ranged attack by 6. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Evasion Bonus | Increases physical evasion by 8. | 10 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 7. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Evasion Bonus | Increases magic evasion by 5. | 30 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Automaton Physical Attack and Defense Bonus | Increases automaton physical attack, ranged attack, and physical defense by 15. |
60 |
Automaton Physical Accuracy and Physical Evasion Bonus | Increases automaton physical accuracy, ranged accuracy, and physical evasion by 10. |
80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Automaton Elemental Capacity Bonus | Increases the automaton's elemental capacity for attachments by 2. | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Automaton Mag. Atk. and Def. Bonus | Increases automaton magic attack and magic defense by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Automaton Mag. Acc. and Eva. Bonus | Increases automaton magic accuracy and evasion by 10. | 150 |
Physical Attack Bonus | Increases physical and ranged attack by 9. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Evasion Bonus | Increases physical evasion by 12. | 210 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 11. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Evasion Bonus | Increases magic evasion by 8. | 280 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Automaton Phys. Atk. and Def. Bonus | Increases automaton physical attack, ranged attack, and physical defense by 23. |
360 |
Automaton Phys. Acc. and Eva. Bonus | Increases automaton physical accuracy, ranged accuracy, and physical evasion by 15. |
405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Automaton Mag. Atk. and Def. Bonus | Increases automaton magic attack and magic defense by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Automaton Mag. Acc. and Eva. Bonus | Increases automaton magic accuracy and evasion by 15. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Martial Arts Effect | Decreases hand-to-hand delay by 5. | 550 |
Physical Attack Bonus | Increases attack and ranged attack by 12. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Evasion Bonus | Increases physical evasion by 16. | 660 |
Physical Accuracy Bonus | Increases physical accuracy and ranged accuracy by 14. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Evasion Bonus | Increases magic evasion by 10. | 780 |
Magic Accuracy bonus | Increases magic accuracy by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Automation Phys. Atk. and Def. Bonus | Increases automation physical attack, ranged attack, and physical defense by 30. |
910 |
Automation Phys. Acc. and Eva. Bonus | Increases automaton physical accuracy, ranged accuracy, and physical evasion by 20. |
980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Automation Mag. Atk. and Def. Bonus | Increases automaton magic attack and magic defense by 10. | 1050 |
Automation Mag. Acc. and Eva. Bonus | Increases automaton magic accuracy and magic evasion by 20. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Automation Elemental Capacity Bonus | Increases the automation's elemental capacity bonus for attachments by 2. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Evasion Bonus | Increases physical evasion by 20. | 1360 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 18. | 1445 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1530 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1620 |
Automaton Phys. Atk. and Def. Bonus | Increases automaton physical attack, ranged attack, and physical defense by 38. | 1710 |
Automaton Phys. Acc. and Eva. Bonus | Increases automaton physical accuracy, ranged accuracy, and physical evasion by 25. | 1805 |
Automaton Mag. Atk. and Def. Bonus | Increases automaton magic attack and magic defense by 13. | 1900 |
Automaton Mag. Acc. and Eva. Bonus | Increases automaton magic accuracy and evasion by 25. | 2000 |
★Master! | Grants the designation "Master Puppeteer." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Dancer
Job Point Category | Description | Effect per Tier |
---|---|---|
Trance Effect | Increases TP when Trance is activated. | Increase TP by 100. |
Grand Pas Effect | Increases damage while under the effects of Grand Pas. | Increase damage by 1. |
Step Duration | Increases the effect duration of all steps. | Increase effect duration by 1. |
Samba Duration | Increases the effect duration of all sambas. | Increase duration by 2 seconds. |
Waltz Potency | Increases Waltz potency. | Increase Waltz power by 2. |
Jig Duration | Increases the effect duration of jigs. | Increases effect duration by 1 second. |
Flourish I Effect | Enhances the effect of Flourishes I. | Enhance different effects depending on the flourish. Animated Flourish: Increase volatile enmity by 10. Desperate Flourish: Increase physical accuracy by 1. Violent Flourish: Increase additional effect: accuracy by 1. |
Flourish II Effect | Enchances the effect of Flourishes II. | Enhance different effects depending on the flourish. Reverse Flourish: Increase TP by 2. Building Flourish: Increase weapon skill damage by 1 percent. Wild Flourish: Increase skillchain damage by 1 percent. |
Flourishes III Effect | Increases the charisma bonus from Flourishes III | Increases charisma bonus by 1 percent. |
Contradance Effect | Reduces Waltz TP consumption while under the effects of Contradance. | Reduce TP consumption by 3 percent. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 6. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 6. | 10 |
Physical Evasion Bonus | Increases physical evasion by 9. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 9. | 30 |
Magic Evasion Bonus | Increases magic evasion by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 60 |
"Subtle Blow" Effect Bonus | Increases "Subtle Blow" effect by 3. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Maximum Finishing Moves Bonus | Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once. |
100 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Skillchain Bonus | Increases skillchain damage by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 9. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 9. | 210 |
Physical Evasion Bonus | Increases physical evasion by 14. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 14. | 280 |
Magic Evasion Bonus | Increases magic evasion by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 360 |
"Subtle Blow" Effect Bonus | Increases "Subtle Blow" effect bonus by 3. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Skillchain Bonus | Increases skillchain damage by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Dual Wield Effect | Reduces attack delay by 5% when a weapon is equipped in each hand. | 550 |
Physical Defense Bonus | Increases physical defense by 12. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 12. | 660 |
Physical Evasion Bonus | Increases physical evasion by 18. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 18. | 780 |
Magic Evasion Bonus | Increases magic evasion bonus by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 910 |
"Subtle Blow" Effect Bonus | Increases "Subtle Blow" effect by 3. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Critical Damage Bonus | Increases critical damage dealt by 2%. | 1050 |
Skillchain Bonus | Increases skillchain damage by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Maximum Finishing Moves Bonus | Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 15. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 15. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 23. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 23. | 1530 |
Magic Evasion Bonus | Increases magic evasion by 13. | 1620 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1710 |
Subtle Blow Effect Bonus | Increases "Subtle Blow" effect by 4. | 1805 |
Critical Damage Bonus | Increases critical damage dealt by 2% | 1900 |
Skillchain Bonus | Increases skillchain damage by 2%. | 2000 |
★Master! | Grants the designation "Master Headliner." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Scholar
Job Point Category | Description | Effect per Tier |
---|---|---|
Tabula Rasa Effect | Recover caster's MP when Tabula Rasa is activated. | Increase amount of MP recovered by 2 percent. |
Caper Emissarius Effect | Recovers the target's HP when using Caper Emissarius. | Increase the amount of HP recovered by 2 percent. |
Light Arts Effect | Increase the effect duration of Regen while under the effects of Light Arts. | Increase effect duration by 3 seconds. |
Dark Arts Effect | Increases the effect duration of Helix spells while under the effects of Dark Arts. | Increase effect duration by 3 seconds. |
Stratagem Effect I | Increases magic accuracy of spells tied to either Light Arts when Penury activates, or Dark Arts when Parsimony activates. | Increase magic accuracy by 1. |
Stratagem Effect II | Reduces casting times for spells tied to either Light Arts when Celerity activates, or Dark Arts when Alacrity activates. | Reduce casting times by 1 percent. |
Stratagem Effect III | Increases magic damage of spells tied to either Light Arts when Rapture activates, or Dark Arts when Ebullience activates. | Increase magic damage by 2. |
Stratagem Effect IV | Reduces the recast time of spells tied to either Light Arts when Accession activates, or Dark Arts when Manifestation activates. | Reduce recast time by 2%. |
Modus Veritas Effect | Increases damage over time when using Modus Veritas. | Increase damage over time by 3. |
Sublimation Effect | Increases the maximum amount of MP accumulated from Sublimation. | Increase maximum MP accumulation by 3. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 3. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Attack Bonus | Increases magic attack by 5. | 10 |
Magic Evasion Bonus | Increases magic evasion by 6. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Accuracy Bonus | Increases magic accuracy by 6. | 30 |
Dark Magic Skill Bonus | Increases dark magic skill by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 5. | 60 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
New Spells | Grants eight new magic spells.
Sandstorm II, Rainstorm II, Windstorm II, Firestorm II, |
100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Healing Magic Skill Bonus | Increases healing magic skill by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Magic Burst Damage Bonus | Increases magic burst damage by 3%. | 150 |
Magic Defense Bonus | Increases magic defense by 5. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Attack Bonus | Increases magic attack by 8. | 210 |
Magic Evasion Bonus | Increases magic evasion by 9. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Accuracy Bonus | Increases magic accuracy by 9. | 280 |
Dark Magic Skill Bonus | Increases dark magic skill by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 8. | 360 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Healing Magic Skill Bonus | Increases healing magic skill by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Magic Burst Damage Bonus | Increases magic burst damage by 3%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
Stratagem Recast Time | Reduces stratagem recast time by 15 seconds per 1 charge point. | 550 |
Magic Defense Bonus | Increases magic defense by 6. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Attack Bonus | Increases magic attack by 10. | 660 |
Magic Evasion Bonus | Increases magic evasion by 12. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Accuracy Bonus | Increases magic accuracy by 12. | 780 |
Dark Magic Skill Bonus | Increases dark magic skill by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 10. | 910 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Healing Magic Skill Bonus | Increases healing magic skill by 10. | 1050 |
Magic Burst Damage Bonus | Increases magic burst damage by 3%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
New Spells | Grants eight new spells. Geohelix II, Hydrohelix II, Anemohelix II, Pyrohelix II, Cryohelix II, Ionohelix II, Noctohelix II, Luminohelix II. Deals corresponding elemental damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 8. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Attack Bonus | Increases magic attack by 13. | 1360 |
Magic Evasion Bonus | Increases magic evasion by 15. | 1445 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 15. | 1530 |
Dark Magic Skill Bonus | Increases dark magic skill by 13. | 1620 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 13. | 1710 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 13. | 1805 |
Healing Magic Skill Bonus | Increases healing magic skill by 13. | 1900 |
Magic Burst Damage Bonus | Increases magic burst damage by 4%. | 2000 |
★Master! | Grant the designation "Master Academic." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Geomancer
Job Point Category | Description | Effect per Tier |
---|---|---|
Bolster Effect | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster. | Increase maximum HP by 3 percent and reduces perpetuation cost by 1. |
Widened Compass Effect | Reduces the casting time of geomancy spells while under the effects of Widened Compass. | Reduce casting time by 3 percent. |
Life Cycle Effect | Increases the amount of HP recovered by the luopan when Life Cycle is activated. | Increase amount of HP recovered by 1 percent. |
Blaze of Glory Effect | Increases the initial HP value of luopans while under the effects of Blaze of Glory. | Increase initial HP by 1 percent. |
Magic Atk. Bonus | Enhances Magic Atk. Bonus. | Enhance Magic Atk. Bonus by 1. |
Magic Accuracy Bonus | Increases magic accuracy. | Increase magic accuracy by 1. |
Dematerialize Duration | Increases the effect duration of Dematerialize. | Increase effect duration by 1 second. |
Theurgic Focus Effect | Increases the magic damage of specific spells while under the effects of Theurgic Focus. | Increase magic damage by 3. |
Concentric Pulse Effect | Increases damage when using Concentric Pulse. | Increase damage by 1 percent. |
Indicolure Spell Effect Dur. | Increases the effect duration of Indicolure spells. | Increase spell effect duration by 2 seconds. |
Gift | Description | Total Job Points Spent |
---|---|---|
Magic Defense Bonus | Increases magic defense by 4. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Magic Attack Bonus | Increases magic attack by 6. | 10 |
Magic Evasion Bonus | Increases magic evasion by 7. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Magic Accuracy Bonus | Increases magic accuracy by 7. | 30 |
Geomancy Skill Bonus | Increases geomancy skill by 5. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Handbell Skill Bonus | Increases handbell skill by 5. | 60 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
New Spells | Grants six new magic spells. Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V Deals corresponding elemental damage to an enemy. |
100 |
Dark Magic Skill Bonus | Increases dark magic skill by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Magic Damage Bonus | Increases magic damage by 3. | 150 |
Magic Defense Bonus | Increases magic defense by 6. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Magic Attack Bonus | Increases magic attack by 9. | 210 |
Magic Evasion Bonus | Increases magic evasion by 11. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Magic Accuracy Bonus | Increases magic accuracy by 11. | 280 |
Geomancy Skill Bonus | Increases geomancy skill by 8. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Handbell Skill Bonus | Increases handbell skill by 8. | 360 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Dark Magic Skill Bonus | Increases dark magic skill by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Magic Damage Bonus | Increases magic damage by 3. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
New Spell | Grants a new magic spell. Aspir III Steals an enemy's MP. Ineffective against undead. |
550 |
Magic Defense Bonus | Increases magic defense by 8. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Magic Attack Bonus | Increases magic attack by 12. | 660 |
Magic Evasion Bonus | Increases magic evasion by 14. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Magic Accuracy Bonus | Increases magic accuracy by 14. | 780 |
Geomancy Skill Bonus | Increases geomancy skill by 10. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Handbell Skill Bonus | Increases handbell skill by 10. | 910 |
Elemental Magic Skill Bonus | Increases elemental magic skill by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Dark Magic Skill Bonus | Increases dark magic skill by 10. | 1050 |
Magic Damage Bonus | Increases magic damage by 3. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
New Spells | Grants six new spells. Fira III, Blizzara III, Aerora III, Stonera III, Thundara III, Watera III Deals corresponding elemental damage to enemies within area of effect. |
1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Magic Defense Bonus | Increases magic defense by 10. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Magic Attack Bonus | Increases magic attack by 15. | 1360 |
Magic Evasion Bonus | Increases magic evasion by 18. | 1445 |
Magic Accuracy Bonus | Increases magic accuracy by 18. | 1530 |
Geomancy Skill Bonus | Increases geomancy skill by 13. | 1620 |
Handbell Skill Bonus | Increases handbell skill by 13. | 1710 |
Elemental Skill Bonus | Increases elemental skill by 13. | 1805 |
Dark Magic Skill Bonus | Increases dark magic skill by 13. | 1900 |
Magic Damage Bonus | Increases magic damage by 4. | 2000 |
★Master! | Grants the designation "Master Naturalist." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |
Rune Fencer
Job Point Category | Description | Effect per Tier |
---|---|---|
Elemental Sforzo Effect | Adds an absorb elemental damage effect to Elemental Sforzo. | Increase amount of damage absorbed by 2 percent. |
Odyllic Subterfuge Effect | Reduces Magic Atk. Bonus while under the effects of Odyllic Subterfuge. | Reduce Magic Atk. Bonus by 2. |
Rune Enchantment Effect | Increases elemental resistance granted by each rune. | Increase resistance by 1 point. |
Vallation Duration | Increases the effect duration of Vallation and Valiance. | Increase effect duration by 1 second. |
Swordplay Effect | Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay. | Increase maximum amounts by 1. |
Swipe Effect | Increases damage dealt with Swipe and Lunge. | Increase damage based on combat skills by 1 percent. |
Embolden Effect | Increases the effect of enhancing magic gained via Embolden. | Increases enhancing magic effect by 1 percent. |
Vivacious Pulse | Increases the amount of HP restored through the divine magic skill when Vivacious Pulse is used. | Increases amount restored by 1 percent. |
One for All Effect Duration | Increases the effect duration of One for All. | Increases effect duration by 1 second. |
Gambit Effect Duration | Increases the effect duration of Gambit. | Increases effect duration by 1 second. |
Gift | Description | Total Job Points Spent |
---|---|---|
Physical Defense Bonus | Increases physical defense by 5. | 5 |
Capacity Point Bonus | Increases acquired capacity points by 5%. | 5 |
Physical Attack Bonus | Increases physical and ranged attack by 7. | 10 |
Physical Evasion Bonus | Increases physical evasion by 8. | 20 |
Capacity Point Bonus | Increases acquired capacity points by 7%. | 25 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 8. | 30 |
Magic Defense Bonus | Increases magic defense by 8. | 45 |
Superior 1 | Enables the player to equip items marked as Superior 1 (Su1). | 50 |
Capacity Point Bonus | Increases acquired capacity points by 9%. | 55 |
Magic Evasion Bonus | Increases magic evasion by 10. | 60 |
Magic Accuracy Bonus | Increases magic accuracy by 5. | 80 |
Capacity Point Bonus | Increases acquired capacity points by 11%. | 95 |
Enhancing Magic Received Duration | Increases the duration of enhancing magic effects received by 10% | 100 |
Superior 2 | Enables the player to equip items marked as Superior 2 (Su2). | 100 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 5. | 125 |
Capacity Point Bonus | Increases acquired capacity points by 13%. | 145 |
Inquartata Effect | Increases parrying chance by 2%. | 150 |
Physical Defense Bonus | Increases physical defense by 8. | 180 |
Capacity Point Bonus | Increases acquired capacity points by 15%. | 205 |
Physical Attack Bonus | Increases physical and ranged attack by 11. | 210 |
Physical Evasion Bonus | Increases physical evasion by 12. | 245 |
Capacity Point Bonus | Increases acquired capacity points by 17%. | 275 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 12. | 280 |
Magic Defense Bonus | Increases magic defense by 12. | 320 |
Capacity Point Bonus | Increases acquired capacity points by 19%. | 355 |
Magic Evasion Bonus | Increases magic evasion by 15. | 360 |
Magic Accuracy Bonus | Increases magic accuracy by 8. | 405 |
Capacity Point Bonus | Increases acquired capacity points by 21%. | 445 |
Enhancing Magic Skill Bonus | ncreases enhancing magic skill by 8. | 450 |
Superior 3 | Enables the player to equip items marked as Superior 3 (Su3). | 500 |
Inquartata Effect | Increases parrying chance by 2%. | 500 |
Capacity Point Bonus | Increases acquired capacity points by 23%. | 545 |
New Spell | Grants a new spell. Temper Grants the ability to occasionally attack twice. |
550 |
Physical Defense Bonus | Increases physical defense by 10. | 605 |
Capacity Point Bonus | Increases acquired capacity points by 25%. | 655 |
Physical Attack Bonus | Increases physical and ranged attack by 14. | 660 |
Physical Evasion Bonus | Increases physical evasion by 16. | 720 |
Capacity Point Bonus | Increases acquired capacity points by 27%. | 775 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 16. | 780 |
Magic Defense Bonus | Increases magic defense bonus by 16. | 845 |
Capacity Point Bonus | Increases acquired capacity points by 29%. | 905 |
Magic Evasion Bonus | Increases magic evasion bonus by 20. | 910 |
Magic Accuracy Bonus | Increases magic accuracy bonus by 10. | 980 |
Capacity Point Bonus | Increases acquired capacity points by 31%. | 1045 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 10. | 1050 |
Inquartata Effect | Increases parrying chance by 2%. | 1125 |
Capacity Point Bonus | Increases acquired capacity points by 33%. | 1195 |
Enh. Magic Received Duration | Increases the duration of enhancing magic effects received by 10%. | 1200 |
Superior 4 | Enables the player to equip items marked as Superior 4 (Su4). | 1200 |
Physical Defense Bonus | Increases physical defense by 13. | 1280 |
Capacity Point Bonus | Increases acquired capacity points by 35%. | 1355 |
Physical Attack Bonus | Increases physical and ranged attack by 18. | 1360 |
Physical Evasion Bonus | Increases physical evasion by 20. | 1445 |
Physical Accuracy Bonus | Increases physical and ranged accuracy by 20. | 1530 |
Magic Defense Bonus | Increases magic defense by 20. | 1620 |
Magic Evasion Bonus | Increases magic evasion by 25. | 1710 |
Magic Accuracy Bonus | Increases magic accuracy by 13. | 1805 |
Enhancing Magic Skill Bonus | Increases enhancing magic skill by 13. | 1900 |
Inquartata Effect | Increases parrying chance by 2%. | 2000 |
★Master! | Grants the designation "Master Runeist." Decreases the recast time of one-hour abilities by 15 minutes. |
2100 |
Superior 5 | Enables the player to equip items marked as Superior 5 (Su5). | 2100 |